Engineering studio

Tools, robotics, and interactive systems built to work.

ALin Studios develops browser utilities, robotic platforms, web applications, games, and spatial software with an emphasis on practical interfaces and dependable engineering.

Capabilities

Engineering across software, machines, and interaction.

Projects move between browser software, physical systems, and interactive media without changing the underlying standard: clear behavior, solid implementation, and useful results.

Tooling

Browser utilities, generators, converters, and developer tools built around concrete operational tasks.

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Robotics

UAV and UGV prototyping across control, sensing, perception, navigation, operator interfaces, and integration.

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Website design

Responsive websites and web applications with practical information architecture and accessible interfaces.

Game development

Gameplay systems, simulation, combat, AI, progression, and interactive experiences built for responsive play.

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VR

Embodied controls, spatial feedback, gesture systems, and interaction loops designed for sustained use.

AR

Spatial interfaces that place information and controls in context with real locations, objects, and tasks.

Robotics

Platforms, autonomy, and operator systems.

Development spans multicopter UAV work and quadruped ground platforms, with software and hardware treated as one operating system.

Technical wireframe study of a multirotor UAV platform

UAV systems

Multicopter development

Prototype and HeroX challenge work spanning flight control, sensing, autonomy, mission logic, and operator feedback.

Technical wireframe study of a Unitree Go2 quadruped ground platform

UGV systems

Unitree Go2 development

Ground-system prototyping around perception, navigation, mobility, telemetry, operator software, and field integration.

Systems development

Autonomous systems are more than the platform.

Robotics work connects the machine to the software around it: sensing, state, mission logic, controls, operator interfaces, and iteration in real environments.

  • Control, sensing, perception, and navigation
  • Mission and operator-facing software
  • Hardware/software integration and field iteration

Selected work

A cross-section of current and recent work.

More on GitHub
ALin Studios QR Code Generator interface

Tooling

ALin Studios Tools

Focused browser utilities for data handling, IT workflows, generation, conversion, and everyday calculations.

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Unitree Go2 robotics development wireframe

Robotics

Autonomous systems

UAV and UGV development spanning autonomy, sensing, navigation, operator software, and field integration.

View robotics
Asteroids game thumbnail

Game

Asteroids

A vector-style browser game and installable PWA with mobile and desktop controls.

Play game
Crownfall game thumbnail

Game

Crownfall

An open-world fantasy tactics RPG with tactical pause, live-action battles, loot, factions, and local saves.

Play game

VR

ElementWeaVR

One-on-one VR combat built around elemental kits, martial movement, gesture-driven abilities, and timing.

About

Engineering across software, robotics, and interactive systems.

ALin Studios develops practical systems across web, robotics, games, fabrication, and spatial computing, with an emphasis on reliable implementation, usable interfaces, and real operating constraints.

Founder / Principal

Alex Lin

ALin Studios was founded by Alex Lin, a software engineer and developer based in Atlanta. The studio brings production software experience to web tooling, robotics, interactive applications, and physical-system prototyping, with an emphasis on controls, feedback, reliability, and operator experience.

Areas of practice

Browser toolingRobotics & autonomyWeb systemsGames & spatial computing

Contact

Discuss a project or technical problem.

For collaboration, project inquiries, prototyping, testing, or other work related to the areas above, send a note.

Send a message

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Or email directly: contact@alinstudios.com